Also the fact that forums and even armory are down is another indication, armory would have to get updated with the patch for the new talent changes. Buts its all simply speculation, im asking if anyone has any input on this subject. Post by Smaragd I don't think we'll see the patch for 2 weeks still.
Post by Oomie I want it to come out. But I don't. I still need my Warbear! Post by Zmobie I would guess somewhere in early-ish or mid-October would for the patch to come out.
Just a guess, but that gives us enough time to adjust and get used to it, but it's only a month from WotLK. Just seems more likely to me. The talents are still being balanced, the spells are not yet finished, the whole spellpower conversion is still being tuned I think at least 2 more weeks, maybe 3 or even 4. Post by Erorus The Armory's usually down every Tuesday during maintenance.
I wouldn't consider that a sign of the patch. Besides, I doubt the Armory will be updated for a month or three even after Wrath is sold. Crews are currently at work to establish a new Zeppelin route to Northrend for your travel pleasure. For classes which do not heal, they should see no change in the character sheet other than new tooltip wording.
Some talents have had to be rebalanced to accommodate this change, but the amount healed will remain roughly the same. In addition, some talents will provide only healing spell power. Lavaburst will no longer gain any benefit from any rank of Maelstrom Weapon. Rank 2 is currently not reducing AoE damage properly. Moved to tier 2, up from tier 5. Also moved to Tier 1, up from Tier 2.
Cannot be cast when in combat. Now also works for spells healing and damage. Also moved to Tier 2, up from Tier 3. Also now only reduced threat for Restoration spells, and reduces the chance that your healing over time spells Lifebloom, Regrowth and Rejuvenation will be dispelled, rather than all Druid spells.
Threat management for Balance can now be found in the Balance tree, within Nature's Reach. Hunters o All aspects now have a 1 second global cooldown, down from a 1. New abilities have been added for families such as bears and sporebats. These can be accessed via the talent panel. Cooldown increased from 6 seconds to 10 seconds and damage reduced. Only one Aspect can be active at a time. Mana is gained based on ranged weapons speed.
Now has a new spell effect. Now leaps the Hunter backwards up to 13 yards. Disengage now also only has one rank rank 1. The taunt effect will last 6 seconds. Distracting Shot now only has one rank rank 1. This effect can stack up to 3 times, but diminishes for each charge of Kill Command.
Pets gain talent points starting at level 20 and earn an extra talent point every 4 levels. Hunter pets can now learn all skills at their level. They will get new ranks automatically as they gain levels. In result, its bonus damage has been slightly reduced. Players can notice a damage increase based upon what ammo they use. Moved from tier 4 to tier 2 and no longer increases hit chance.
In addition, this spell now only has one rank. All other ranks have been removed. Higher ranks of Conjure Mana Gem will recharge an existing mana gem to maximum charges. It now also increases damage caused by Arcane Blast.
Only one Hand spell can be on the target per paladin at any one time. Their effects have been folded into all relevant abilities. All Judgement spells are considered ranged attacks for purposes of how they hit and how they critically hit.
All cause damage based on attack power and spell power. The duration has been increased to 2 minutes and are no longer consumed when a Judgement spell is cast. The effects can be triggered from all weapon based special abilities. The effects of Judgement of the Crusader have been folded into all relevant abilities. Also now has a 6 second cooldown. Also no longer will heal summoned Snakes from Hunter's Snake Trap. Duration for the damage over time effect reduced to 7 seconds, down from Holy Fire now has a 10 second cooldown.
Moved from tier 3 to tier 2. Charges increased to 10, up from 5. Cooldown reduced to 3 minutes, down from 5. Lasts 8 sec. Now has a shapeshift UI. All finished poisons are available on vendors rather than created by the rogue. Shaman o All totems are now considered on the "Physical" school, and no longer magical spells. Now lowers the mana cost of Thunder and Lava Burst. All ranks have been modified. Agility has been rolled over into Strength of Earth Totem o Healing Grace Restoration : Healing Way and Ancestral Fortitude are now affected by the dispel resistance portion of this talent.
Now affects chain heal and no longer affects Lavaburst. This is in result of the new spell power system. Players should notice little to no change in the power of the spell relevant to healing spells. Lasts 30 minutes. Windfury Weapon is intended to replace Rockbiter at level Warlock o Aftermath Destruction - Now a 2-point talent, down from 5.
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